#ifndef _STRAWGUI_COMPONENT_WITH_TEXT_H_
#define _STRAWGUI_COMPONENT_WITH_TEXT_H_

#include "sComponent.h"

namespace sgui
{
namespace res
{

class sComponentLabel : public sComponent
{
public:
    static const u32 REQUIRED_RECT_TEXT             = 0;

    void fillRequredRects();

    sComponentLabel(sGUI& gui, const std::wstring& name);
    ~sComponentLabel();
};

};
};

#endif